Rudder inspector.

Rudder is used for steering the ship.

Fields
Setup
  1. Add a rudder to the ship if it does not already have one. This can be a primitive Cube scaled to a thin shape.
  2. Assign the rudder transform (in this example the scaled cube) to the Rudder Transfrom field.
  3. Add WaterObject component to the rudder so it too can interact with water.