Dynamic Water Physics 2 is compatible with Crest v10 or newer. Older versions have different API.
Crest supports water heights, normals and flows.
DWP_CREST
to Project Settings > Player > Scripting Define Symbols.GameObject
containing the OceanRenderer
component.CrestWaterDataProvider
to the object.Racer
prefab into the scene.DWP: Using Crest
and there are no errors or warnings.