Dynamic Water Physics 2 is compatible with Crest v10 or newer. Older versions have different API.
Here are the steps needed to set up DWP2 with Crest:
DWP_CREST. If a symbol already exists just separate them using
Oceanobject and tag it
WaterObjectManagerto any object in the scene and make sure
Query Water Heightsis ticked.
Racerprefab into the scene.
DWP: Using Crestand there are no errors or warnings.