Dynamic Water Physics 2 Documentation
Docs ยป DWP2:ShipController:Thruster

Thruster inspector.

Thrusters can be used to move a ship without using the main engine(s). They can either apply thrust to the port or starboard side of the ship.

Fields
  • Position - position at which the thrust will be applied.
  • Max Thrust - maximum thrust in [N] which can be applied.
  • Spin Up Speed - reaction time needed to reach Max Thrust
  • Thruster Position - is it a bow or stern thruster. Determines input mapping.
  • Propeller Transform - transform of the propeller that will be used as a visual representation of the thruster. Has to have Unity-correct rotation and pivot.
  • Propeller Rotation Direction - rotation direction of Propeller Transform.
  • Propeller Rotation Speed - rotation speed of the Propeller Transform.
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Dynamic Water Physics 2 Documentation

Table of Contents

  • About
  • Quick Start
  • WaterObject
  • WaterParticleSystem
  • Input
  • AdvancedShipController
  • SailController
  • Submarine
  • Supported Water Assets
  • NWH Common Scripts
  • Helper Scripts
  • Demos
  • Upgrade Notes
  • Changelog
  • Support